Werewolf Guide
There aren't any in-depth werewolf guides for The Sims 4 yet, so I decided I should try to write something.
Werewolves are arguably the most outdoorsy of occults in the sims 4, and definitely the mosy outdoorsy of the Game Pack occults. There's far more incentives for the average werewolf to spend time outdoors than indoors, especially if you want to take advantage of everything Moonwood Mill as a town has to offer. For now, let's just say there's a reason sims are more likely to consent to being turned if they love the outdoors.
Werewolves have fewer immunities than the Vampire occult, but the two they have are worth noting:
- Werewolves are immune to death by cardiac arrest, aka dying of anger. Werewolves are always enraged while rampaging, and often aquire angry moodlets when their "temperament" quirks are set off, so this is obviously intended as a safeguard against werewolf NPCs and PCs self-destructing.
- Werewolves in beast form are immune to temperature, and won't die of heatstroke or hypothermia. Werewolves can rely soley on their fur coats in the bitter cold! The heat immunity is less intuitive, but an appreciated freebie.